Tuesday, 27 November 2007

Apologies

Hi guys, its Tayib, I’m so sorry I was unable to attend the presentation, I caught the flu and it’s been getting worse all along. I hope it went well and I hope you understand my unforeseen circumstances.

Monday, 26 November 2007

Presentation

Well done on the rehersal today everyone, I thought it went very well, with excellent timing and content. Let's hope tomorrow we can replicate this and get good marks!

Talking of which, this blog is now, officially, finished with, as we no longer need it to communicate or post reference links or information. however, I'll leave it up and insert the link into our Bibliography for Angela to peek at.

Tuesday, 20 November 2007

Whoops!

I forgot to mention that the room is in the Library. We'll meet in the Eagle Café as per usual, at about 1.45pm to allow for a little lateness, drink-getting, etc.

Monday, 19 November 2007

stuarts missing presentation

sorry guys ive sent it off but have just recieved a e-mail saying it isnt sent im going to sent it
again

also like to appologise for not turn up on monday ive have a bit of a cold and didnt wake up till
6pm :(

Final Final Final Presentation.

Mark and I have managed to book a room for us to practise our presentation in for next Monday at 2:00pm. This room has an interactive whiteboard in, so it'll be good to work on that.

We have the room for an hour, so let's make the most of it! Please -try- and arrive early. If anyone can't make it, please let us know beforehand so we don't waste any time.

About the Finalising

I'm so sorry, but just now I see the message in the blog. I couldn't to go to this meeting in the Eagle Café because in the same hour I was working and just now I see the message and I could explain me. Sorry again.

Friday, 16 November 2007

Finalising

Ok, the presentation has been compiled (Just missing Stuart's slides! :O ) and ready(-ish) to be run through. We'll meet on Monday 18th November at 11:00am in the Eagle Café to find a room if possible.

If anyone has any problems with this, then drop a note in this blog, and we'll try and come up with a comprimise. :)

Thursday, 15 November 2007

Aggregators
Aggregators can sort, search, and even re-appropriate blog content. With an aggregator, users can stop visiting several individual blogs and websites, and instead access and read everything in one searchable, modifiable place.

Digital Image and/or Video Sharing
Several Web 2.0 sites strive to share digital content such as photographs and video in a way continually generates connections with other users interested in the same content. Many sites promote themselves as being very user-friendly in terms of uploading images and/or video, making these kinds of sites attractive options for distributing digital resources. CIT currently has pages on the following digital image/video sharing tools:
Youtube
Flickr

Geomapping/Geospatial Tools
Web-based mapping tools have increasingly become useful for much more than getting directions. Advances in tools like Google Maps demonstrates the importance and usefulness of maps as a tool for visualizing and comparing several forms of data. Further advances in geospatial tools like Google Earth make it possible to observe and compare large collections of satellite imagery, enhanced with specialized tools and customization capabilities.
Google Earths
Google Maps

Mashups
What happens when the content from one site collides with an application on another site? Theses kinds of sites/applications are called "mashups".

Social Bookmarking
Social bookmarking sites attempt to build communities of users based on their decision to link to, cite, and otherwise reference specific websites, journals, and other resources. CIT currently has information on perhaps the most popular social bookmarking site/tool:
Del.icio.us

Social Networks
Social networks (or social networking sites) allow users to create and/or join networks of friends, colleagues, or others with similar interests. Social networks focus on common pop culture interests (MySpace), common affiliations such as colleges/universities (Facebook started this way), or professional interests (LinkedIn). Social networking sites generally offer a variety of tools for customization and individualization, as well as several tools for communicating with those joined to the network (including file-sharing, instant messaging, cell phone text integration, message board posting, etc). CIT has more information available on the following social networking sites:
Facebook
Twitter

Virtual Worlds
Virtual worlds are web-based three-dimensional environments that can be explored and interacted with in a way similar to 3D videogames. Several education and business presences (including UNC, IBM, Coca-Cola, etc) have appeared in the virtual world Second Life, making it the most popular example of a virtual world and the kind of community it generates.
Second Life

Web 2.0 Innovations

Discovers, tracks and ranks web 2.0 innovations, inventions, concepts, ideas and beyond. It also discovers, tracks and connects web 2.0 news, web 2.0 acquisition and funding deals as well as strategic comments on Web 2.0 events, news, companies and projects from the blogs, forums, news sites and the web. We live in interesting web times by witnessing the major web transformation taking place all over the Internet. From innovative social software, artificial intelligence experiments, multi-user collaborative AJAX-based tools, semantic applications, next-net contextual approaches, sharing knowledge gigantic sites, bookmaking facilities and photo, video and music tagging, sharing and transferring mixtures to ultra-modern server-, client-, and web-based platforms, surrealistic concepts and TV/Multimedia/Web mashups, they are all hire. Some of the sites listed below might be the next Microsoft, Yahoo! or Google or all them together.

The List with same of the innovations of web 2.0

Wikipedia
The free encyclopedia that anyone can edit. Since its creation in 2001, Wikipedia has rapidly grown into the largest reference website on the Internet. The content of Wikipedia is free, written collaboratively by people from all around the world. This website is a wiki, which means that anyone with access to an Internet-connected computer can edit, correct, or improve information throughout the encyclopedia, simply by clicking the edit this page link.

Flickr
Almost certainly the best online photo management and sharing application in the world. We want to help people make their photos available to the people who matter to them and we want to enable new ways of organizing photos.

YouTube
Is a place for people to engage in new ways with video by sharing, commenting on, and viewing videos. YouTube originally started as a personal video sharing service, and has grown into an entertainment destination with people watching more than 70 million videos on the site daily.

MySpace
Is an online community that lets you meet your friends' friends. Create a private community on MySpace and you can share photos, journals and interests with your growing network of mutual friends! See who knows who, or how you are connected. Find out if you really are six people away from Kevin Bacon.

WordPress
Is a state-of-the-art semantic personal publishing platform with a focus on aesthetics, web standards, and usability. What a mouthful. WordPress is both free and priceless at the same time. More simply, WordPress is what you use when you want to work with your blogging software, not fight it.

Facebook
Is a social utility that connects you with the people around you.Facebook is made up of lots of separate networks -- things like schools, companies , and regions. You can use Facebook to: Share information with people you know; See what's going on with your friends; Look up people around you.

del.icio.us
Is a social bookmarking website - the primary use of del.icio.us is to store your bookmarks online, which allows you to access the same bookmarks from any computer and add bookmarks from anywhere, too. On del.icio.us, you can use tags to organize and remember your bookmarks, which is a much more flexible system than folders.

Second Life
Is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 1,444,464 people (Nov '06) from around the globe.

Final Preparations!

Ok guys, short notice I know, but we're hoping to put together the slideshow in it's final format tomorrow (Friday 16th November) so we're going to need all your slides. If you could E-Mail me the files, and I'll stick it all together and E-Mail the final back to you all for your approval.

Don't forget that you also need to have a presentation plan for your section, as this is to be handed in to Angela on the day!

Finally, we need a Notes and Overview document... Not quite sure what this is, but I think it's a "This is what we're talking about" document for Angela to follow along with during the presentation. Could be wrong, but I'll try and find out tomorrow.

Tuesday, 13 November 2007

Group Meeting

We'll be meeting in the Student Union at 11:00am on Thursday to grab some food, then begin putting the slideshow together. Everyone bring your slides, and we can be finished early. :)

Wednesday, 7 November 2007

Meeting

The next meeting will be on Tuesday, 13th November, where we will be putting all the research onto the slideshow presentation.

Meet at 11:00am in the Eagle Cafe.

Massive Datasource

I'm not sure if anyone has already referenced this website already, but http://www.oreilly.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html is a large source of info on Web 2.0.

Monday, 5 November 2007

explanation plus visual explanation

link below includes a text explanation and a visual explanation of web 2.0
http://googlesystem.blogspot.com/2007/02/visual-explanation-for-web-20.html

another explanation site

http://www.paulgraham.com/web20.html

a lucid explanation

http://www.seorefugee.com/forums/showthread.php?t=5122

Sunday, 4 November 2007

Core Web 2.0 Components.

These are the core components of a Web 2.0 website application:

In exploring the seven principles above, we've highlighted some of the principal features of Web 2.0. Each of the examples we've explored demonstrates one or more of those key principles, but may miss others. Let's close, therefore, by summarizing what we believe to be the core competencies of Web 2.0 companies:

1. Services, not packaged software, with cost-effective scalability
2. Control over unique, hard-to-recreate data sources that get richer as more people use them
3. Trusting users as co-developers
4. Harnessing collective intelligence
5. Leveraging the long tail through customer self-service
6. Software above the level of a single device
7. Lightweight user interfaces, development models, AND business models

The next time a company claims that it's "Web 2.0," test their features against the list above. The more points they score, the more they are worthy of the name. Remember, though, that excellence in one area may be more telling than some small steps in all seven.

Tuesday, 30 October 2007

listing several web 2.0 sites to try out

http://web2.socialcomputingmagazine.com/the_best_web_20_software_of_2006.htm

Web 2.0 Business Models

The technologies and collaborative nature of Web 2.0 have opened up new business models. Some of these would not have been feasible even ten years ago, but because of Moore’s Law they are not only possible but thriving. At the moment, there is no foreseeable end to the advancements attributed to Moore’s Law, so fantastic ideas that are impossible today may become possible within just a few years.Figure 3.6 outlines many popular Internet business models and lists some companies that use each one. In just about every case, there are many more companies using that business model.


http://www.deitel.com/eBook/Web20BusinessModels/tabid/2498/Default.aspx#Raa95359

group meating

group meeting at 1pm on wednesday the 7th november the group will meet at the cafe in eagle building

WEB 2.0

Web 2.0 is a category of new Internet tools and technologies created around the idea that the people who consume media, access the Internet, and use the Web shouldn't passively absorb what's available; rather, they should be active contributors, helping customize media and technology for their own purposes, as well as those of their communities.

But Web 2.0 isn't just the latest set of toys for geeks, it's the beginning of a new era in technology — one that promises to help nonprofits operate more efficiently, generate more funding, and affect more lives.
These new tools include, but are by no means limited to, blogs, social networking applications, RSS, social networking tools, and wikis. On this page, you'll find articles on a variety of Web 2.0 tools and technologies. We'll continue to update this page, so be sure to check back to learn about the latest technologies for your organization.

Web developers, designers, bloggers, and even major media outlets have been abuzz with talk of "Web 2.0" this year. Though the term bears the familiar version number so often attached to software products, it doesn't actually refer to any one technology. Rather, Web 2.0 is the moniker for an emerging set of Internet-based tools and an emerging philosophy on how to use them.

The technologies encompassed by Web 2.0 include, but are by no means limited to, blogs, tags, RSS, social bookmarking, and AJAX. The philosophy focuses on the idea that the people who consume media, access the Internet, and use the Web shouldn't passively absorb what's available -- rather, they should be active contributors, helping customize media and technology for their own purposes, as well as those of their communities.

This philosophy contrasts sharply with the old "Web 1.0" methodology, in which news was provided by a handful of large corporations, Web pages were static and rarely updated, and only the tech-savvy could contribute to the development of the World Wide Web.

Of course, it may seem premature for nonprofits to be thinking about Web 2.0 when many haven't yet mastered Web 1.0, but Web 2.0 isn't just the latest new toy for geeks or the bleeding edge so beloved by entrepreneurs. It's the beginning of a new era in technology -- one that promises to help nonprofits operate more efficiently, generate more funding, and affect more lives.

http://www.techsoup.org/toolkits/web2/

Several Links to the History of Web2.0

Just ignore links already posted!

http://www.oreilly.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html

http://www.adaptivepath.com/ideas/essays/archives/000547.php

http://www.informationweek.com/1113/IDweb20_timeline.jhtml;jsessionid=AGGJ1VW5HGZU0QSNDLPSKH0CJUNN2JVN

http://www.programmableweb.com/reference

http://www.youtube.com/watch?v=nsa5ZTRJQ5w

timeline back up

check out this page

http://adaptivepath.com/images/publications/essays/What_puts_the_2_in_Web_20.pdf

needs adobe acrobat though

another link for the future of web 2.0

http://www.webdesignfromscratch.com/future-social-web-experience.cfm

Link: A Brief History of Web 2.0 (Timeline)

http://www.informationweek.com/1113/IDweb20_timeline.jhtml;jsessionid=AGGJ1VW5HGZU0QSNDLPSKH0CJUNN2JVN
Web 2.0

Started in October 2004

“The bursting of the dot-com bubble in the fall of 2001 marked a turning point for the web.”

“The concept of "Web 2.0" began with a conference brainstorming session between O'Reilly and MediaLive International. Dale Dougherty, web pioneer and O'Reilly VP, noted that far from having "crashed", the web was more important than ever, with exciting new applications and sites popping up with surprising regularity.”

(Tim O'Reilly- http://www.oreilly.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html)

· In Web 1.0, a small number of writers created Web pages for a large number of readers. As a result, people could get information by going directly to the source: Adobe.com for graphic design issues, Microsoft.com for Windows issues, and CNN.com for news. Over time, however, more and more people started writing content in addition to reading it. This had an interesting effect—suddenly there was too much information to keep up with! We did not have enough time for everyone who wanted our attention and visiting all sites with relevant content simply wasn’t possible. As personal publishing caught on and went mainstream, it became apparent that the Web 1.0 paradigm had to change.

· Enter Web 2.0, a vision of the Web in which information is broken up into “microcontent” units that can be distributed over dozens of domains. The Web of documents has morphed into a Web of data. We are no longer just looking to the same old sources for information. Now we’re looking to a new set of tools to aggregate and remix microcontent in new and useful ways.
(By Richard MacManus - By Joshua Porter - Published on May 4, 2005 - http://www.digital-web.com/articles/web_2_for_designers/)

tim burners-lee's thoughts

here's what Sir Tim Burners-Lee thinks about web 2.0

click link

http://arstechnica.com/news.ars/post/20060901-7650.html

History of web 2.0

this is a link telling the story and history of how web 2.0 started

click link

http://www.oreilly.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html

wikipedia web address

http://en.wikipedia.org/wiki/Web_2

Tuesday, 23 October 2007